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SOLVED: Jellyfin Stops when anything is played. - Printable Version

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+--- Thread: SOLVED: Jellyfin Stops when anything is played. (/t-solved-jellyfin-stops-when-anything-is-played)

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RE: Jellyfin Stops when anything is played. - jmvbrown - 2024-07-10

I don’t have any watchdogs installed just the arrs and some Jellyfin related containers


RE: Jellyfin Stops when anything is played. - TheDreadPirate - 2024-07-10

Are you running Jellyfin as a plain Docker or did you install Jellyfin from Unraid's community "app store".


RE: Jellyfin Stops when anything is played. - jmvbrown - 2024-07-10

It is from the community app store.


RE: Jellyfin Stops when anything is played. - TheDreadPirate - 2024-07-10

Can you migrate to a standard docker setup. Both the Unraid and Synology "community" versions of Jellyfin have odd bugs that don't exist in plain docker installs.


RE: Jellyfin Stops when anything is played. - jmvbrown - 2024-07-10

Yeah, I can try that.


RE: Jellyfin Stops when anything is played. - jmvbrown - 2024-07-10

So using a docker compose file, the same thing happens.


RE: Jellyfin Stops when anything is played. - jmvbrown - 2024-07-10

I'm getting this error in my log now though

https://pastebin.com/YW2KbLgc


RE: Jellyfin Stops when anything is played. - TheDreadPirate - 2024-07-10

Can I see the full log for context? I've see that log a lot, but can't remember the context or impact.


RE: Jellyfin Stops when anything is played. - jmvbrown - 2024-07-10

https://pastebin.com/VxtQ1g68


RE: Jellyfin Stops when anything is played. - TheDreadPirate - 2024-07-10

SOMETHING is still bouncing the container every 30-90 seconds. 99% certain it isn't Jellyfin itself. I'm not familiar with Unraid (working on setting up a test environment for that), but are there any settings in Unraid/Docker that say "if the container doesn't report that it is healthy after XX seconds, kill and restart"?