(2024-04-11, 08:20 AM)Efficient_Good_5784 Wrote: Since you're using Jellyfin Media Player, try changing the hardware decoding options found in its client settings.
It has three options. The first two use the GPU. The last option (decode.disabled) will playback the video with the CPU instead.
There seems to be a problem with changing that option, when i disable it, i would expect the CPU to spike, but it continues to use the GPU, same average as before, about 37% usage, no matter which option i use, enabled, copy or disabled, and i restarted the program between changes just in case.
(2024-04-11, 12:31 PM)TheDreadPirate Wrote:(2024-04-11, 03:11 AM)gosna Wrote:(2024-04-11, 01:24 AM)TheDreadPirate Wrote: So the video's codec is AV1? And which client are you using? Jellyfin Media Player?
Correct, i did verify through the handy tools already in the application that these are all AV1 that i am having an issue with.
I also need to correct myself on the device that is streaming from the server, it has a 1660 super.
And yes, the device streaming from the server is using the jellyfin media player.
This is a known issue with JMP.
https://github.com/jellyfin/jellyfin-med...issues/497
You can try @Efficient_Good_5784's suggestion, but I think it has more to do with the AV1 decode library that JMP uses, regardless if the work is done on the CPU or GPU.
This is strange, as i can watch the same media on the other rig, using JMP and the 3060ti/5600x does not encounter the same issue.