2024-11-09, 05:55 PM
(2024-11-08, 01:24 PM)niels Wrote: The most important part to keep SyncPlay working is a stable network connection and properly configured WebSockets (when connecting through a reverse proxy). Once those two requirements are met the feature should work reasonably well. There are of course some bugs with it but those all have workarounds ( pause & play again fixes most out-of-sync problems)
Thanks for the Tip, I forgot I switched to a paid domain and NginX since the last update. Doing the websockets setup stuff worked BUT all clients need to use the external address via the proxy. Funny enough if I try with two users, both inside my LAN, both using the internal IP, it does not work either. I dont really have a usecase for that constellation anyway, just wanted to try.
What sucks is that my upload bandwidth is a limiting factor so I cant just stick to the external adress with my local WebOS TV and switching back and forth between servers using a TV remote is a pain in the ass.