Yesterday, 02:45 AM
"card1" is the GPU as a whole. renderD128 is the Quick Sync portion of the GPU.
Transcoding, and therefore GPU usage, only occur when content needs to be transcoded. If the client can direct play the media, Jellyfin will just send the file unmodified.
You can check the "Tone Mapping" box. Everything else looks fine.
Transcoding, and therefore GPU usage, only occur when content needs to be transcoded. If the client can direct play the media, Jellyfin will just send the file unmodified.
You can check the "Tone Mapping" box. Everything else looks fine.