• Login
  • Register
  • Login Register
    Login
    Username/Email:
    Password:
    Or login with a social network below
  • Forum
  • Website
  • GitHub
  • Status
  • Translation
  • Features
  • Team
  • Rules
  • Help
  • Feeds
User Links
  • Login
  • Register
  • Login Register
    Login
    Username/Email:
    Password:
    Or login with a social network below

    Useful Links Forum Website GitHub Status Translation Features Team Rules Help Feeds
    Jellyfin Forum Development Feature Requests Pass External player actual network path of files for Direct Play

     
    • 0 Vote(s) - 0 Average

    Pass External player actual network path of files for Direct Play

    Implement true 'Direct Play' when using 'External Player' to reduce network routing
    zaudio
    Offline

    Junior Member

    Posts: 33
    Threads: 3
    Joined: 2023 Aug
    Reputation: 0
    #1
    2023-10-16, 04:49 PM (This post was last modified: 2023-10-16, 04:57 PM by zaudio. Edited 1 time in total.)
    Fider: https://features.jellyfin.org/posts/2394...rk-routing

    Files external to the Jellyfin server device itself have to be routed via the Server using it's mounted shares to be played. This occurs even for Direct play via an external player. This is unnecessary and degrades performance, particularly when playing high bit rate files (60mpbs + )

    I have a Zidoo Z9x with the latest but one version Android TV client installed. It's set to use External player, that being the Zidoo Media Player.
    My Jellyfin server runs on a NAS. I have a lot of storage on an external NAS to that also. Files played from that external storage on my Zidoo using Jellyfin stutter occasionally, and even disconnect, despite 'Direct playing'.
    Playing the same files using the Zidoo media player from their actual network location is 100% fine and glitch free.
    Higher bit rate UHD files suffer more degradation than lower bit rate files.
    I've exhausted all performance upgrades I can make. There is no reason in my mind for Direct Play via an external player to route in this way, and it causes problems.
       

    Please discuss/vote on this feature request. I would very much like to be able to use Jellyfin in my setup. I should not have to buy a lot of new hardware to build one large Jellyfin server to make this work.

    Thanks
    Simon
    « Next Oldest | Next Newest »

    Users browsing this thread: 1 Guest(s)


    Messages In This Thread
    Pass External player actual network path of files for Direct Play - by zaudio - 2023-10-16, 04:49 PM
    RE: Pass External player actual network path of files for Direct Play - by Deleted User - 2023-10-16, 05:54 PM
    RE: Pass External player actual network path of files for Direct Play - by zaudio - 2023-10-16, 10:14 PM
    RE: Pass External player actual network path of files for Direct Play - by Deleted User - 2023-10-16, 10:20 PM
    RE: Pass External player actual network path of files for Direct Play - by zaudio - 2023-10-16, 10:27 PM
    RE: Pass External player actual network path of files for Direct Play - by Deleted User - 2023-10-16, 10:31 PM
    RE: Pass External player actual network path of files for Direct Play - by zaudio - 2023-10-16, 10:38 PM
    RE: Pass External player actual network path of files for Direct Play - by Deleted User - 2023-10-16, 10:43 PM
    RE: Pass External player actual network path of files for Direct Play - by Deleted User - 2023-10-16, 10:51 PM
    RE: Pass External player actual network path of files for Direct Play - by zaudio - 2023-10-17, 12:43 AM
    RE: Pass External player actual network path of files for Direct Play - by Deleted User - 2023-10-17, 01:07 AM
    RE: Pass External player actual network path of files for Direct Play - by Deleted User - 2023-10-17, 01:14 AM
    RE: Pass External player actual network path of files for Direct Play - by zaudio - 2023-10-24, 07:00 AM

    • View a Printable Version
    • Subscribe to this thread
    Forum Jump:

    Home · Team · Help · Contact
    © Designed by D&D - Powered by MyBB
    L


    Jellyfin

    The Free Software Media System

    Linear Mode
    Threaded Mode