2025-03-28, 03:34 AM
(This post was last modified: 2025-03-30, 07:24 AM by nyanmisaka. Edited 1 time in total.)
Hello,
Recently migrated over from linux to windows on my main gaming/server. Below is my configuration
My question revolves around HDR tonemapping on intel arc cards on windows. Per the threads I found OpenCL tonemapping via the standard tonemapping option is generally the better option and what worked best on linux. Now on windows per the documentation OpenCL should be the only one working however with testing the OpenCL version appears to fail to find a sutiable graphics card but the VPP tonemapping works just fine despite docs saying to the contrary.
Just wanted to ask is this the intended behavior on the latest windows build? If not let me know and I'll submit a github ticket.
Thank you in advance!
Recently migrated over from linux to windows on my main gaming/server. Below is my configuration
- Host OS - Windows 11 24H2 Build 26100.3476
- Jellyfin Server/Web v10.10.6 running as a service
- Intel Arc A380 Sparkle Elf - Driver 32.0.101.6653
My question revolves around HDR tonemapping on intel arc cards on windows. Per the threads I found OpenCL tonemapping via the standard tonemapping option is generally the better option and what worked best on linux. Now on windows per the documentation OpenCL should be the only one working however with testing the OpenCL version appears to fail to find a sutiable graphics card but the VPP tonemapping works just fine despite docs saying to the contrary.
Just wanted to ask is this the intended behavior on the latest windows build? If not let me know and I'll submit a github ticket.
Thank you in advance!