• Login
  • Register
  • Login Register
    Login
    Username/Email:
    Password:
    Or login with a social network below
  • Forum
  • Website
  • GitHub
  • Status
  • Translation
  • Features
  • Team
  • Rules
  • Help
  • Feeds
User Links
  • Login
  • Register
  • Login Register
    Login
    Username/Email:
    Password:
    Or login with a social network below

    Useful Links Forum Website GitHub Status Translation Features Team Rules Help Feeds
    Jellyfin Forum Support Troubleshooting SOLVED: Jellyfin Media Player not starting on fresh Arch/Wayland install

     
    • 0 Vote(s) - 0 Average

    SOLVED: Jellyfin Media Player not starting on fresh Arch/Wayland install

    MrCus
    Offline

    Junior Member

    Posts: 3
    Threads: 1
    Joined: 2025 Jan
    Reputation: 0
    Country:Australia
    #1
    2025-01-13, 11:54 AM
    Just wondering if anyone has seen this one before.

    I've installed a new SSD in my machine today, and installed a fresh install of arch linux. The old SSD also has arch installed on it, and the media player works fine there.

    When I attempt to start jellyfinmediaplayer i get a black box on screen, and the following 4 lines in the console over and over:

    Code:
    [8110:8169:0113/195821.052390:ERROR:shared_image_stub.cc(470)] SharedImageStub: unable to create context
    [8110:8169:0113/195821.052393:ERROR:gpu_channel.cc(449)] GpuChannel: Failed to create SharedImageStub
    [8110:8169:0113/195821.052515:ERROR:gl_context_egl.cc(259)] eglCreateContext failed with error EGL_BAD_CONTEXT
    [8110:8169:0113/195821.052520:ERROR:gpu_channel_manager.cc(753)] ContextResult::kFatalFailure: Failed to create shared context for virtualization.

    I don't know which is the "first" of the error messages, they happen very fast and fill the buffer in the console.

    If I start with --disable-gpu it does start and run. I'm obviosuly missing a library/driver, I just don't know which one.
    Go to solution
    Fate
    Offline

    Member

    Posts: 219
    Threads: 3
    Joined: 2023 Jun
    Reputation: 16
    #2
    2025-01-13, 12:53 PM (This post was last modified: 2025-01-13, 01:03 PM by Fate. Edited 2 times in total.)
    Which GPU do you have? nvidia?
    Which DE are you using? gnome/kde?


    Nvidia:
    https://wiki.archlinux.org/title/NVIDIA

    AMD/Intel should usually be fine with the inkernel drivers.
    TheDreadPirate
    Offline

    Community Moderator

    Posts: 15,375
    Threads: 10
    Joined: 2023 Jun
    Reputation: 460
    Country:United States
    #3
    2025-01-13, 01:50 PM
    Is your DE wayland exclusive? QT5 in JMP requires X11 support.
    Jellyfin 10.10.7 (Docker)
    Ubuntu 24.04.2 LTS w/HWE
    Intel i3 12100
    Intel Arc A380
    OS drive - SK Hynix P41 1TB
    Storage
        4x WD Red Pro 6TB CMR in RAIDZ1
    [Image: GitHub%20Sponsors-grey?logo=github]
    MrCus
    Offline

    Junior Member

    Posts: 3
    Threads: 1
    Joined: 2025 Jan
    Reputation: 0
    Country:Australia
    #4
    2025-01-13, 08:45 PM
    nvidia GPU and hyprland by default, but I keep KDE around, because some games get weird in hyprland/wayland, too.

    TheDreadPirate is correct, KDE/Wayland does fail, and KDE/X11 works!
    MrCus
    Offline

    Junior Member

    Posts: 3
    Threads: 1
    Joined: 2025 Jan
    Reputation: 0
    Country:Australia
    #5
    2025-01-13, 10:13 PM
    I did some poking around, and found the QT6 pull request: https://github.com/jellyfin/jellyfin-med...r/pull/599

    It builds (yay!) it opens (also yay!) but fails to connect to the server (less yay) - just the generic "We're unable to connect to the selected server right now" error. Confirmed the server is up by loading the web page and playing a video.

    The debug log has nothing helpful, but libmpv does detect a vulkan renderer, so that's good!

    I was hoping to offer something more useful, but I'm _way_ out of my depth here, so all I can add the qt6 pull request builds, and if you really want wayland, you can invoke it as such: jellyfinmediaplayer --disable-gpu

    Interestingly, it seems to still use the gpu for video rendering.
    « Next Oldest | Next Newest »

    Users browsing this thread: 1 Guest(s)


    • View a Printable Version
    • Subscribe to this thread
    Forum Jump:

    Home · Team · Help · Contact
    © Designed by D&D - Powered by MyBB
    L


    Jellyfin

    The Free Software Media System

    Linear Mode
    Threaded Mode