9 hours ago
Hello, I'd like to set-up a bandwidth limit for remote playing (as a global option). However, I use Caddy doing the reverse_proxy, on the same host. Hence, Jellyfin thinks that the user is local (identified as 127.0.0.1). The following log is for a remote user:
What would be the best approach to set this limit, considering that the remote users are seen as a local user?
Perhaps a side-question: what would be an adequate BitrateLimit for remote access for say 2-3 users, with an upload limit of 50 Mbps. I was thinking about 8-12 Mbps. Ideally, less transcoding would be best, so leaning towards 12.
Code:
RemoteClientBitrateLimit: 8000000, RemoteIP: "127.0.0.1", IsInLocalNetwork: True
What would be the best approach to set this limit, considering that the remote users are seen as a local user?
Perhaps a side-question: what would be an adequate BitrateLimit for remote access for say 2-3 users, with an upload limit of 50 Mbps. I was thinking about 8-12 Mbps. Ideally, less transcoding would be best, so leaning towards 12.