2024-06-21, 04:14 PM
Yeah sorry, actually use Efficient_Good_5784's numbers because as it turns out, my interval is set to 1 second...
I do remember now, when I switched trickplay generation over to use hardware acceleration, I switched the interval from 10 seconds to 1 seconds thinking it was the delay between trickplay generation, not the time between each frame.
I do remember now, when I switched trickplay generation over to use hardware acceleration, I switched the interval from 10 seconds to 1 seconds thinking it was the delay between trickplay generation, not the time between each frame.